DG-Rafaello Pyrope: more facets, more sparkle

Brilliance 83 · Fire 35 · Scintillation 96 · in our census, where the T73 scores 94 · 50 · 80 in pyrope

How the DG-Rafaello handles light in pyrope, measured: brilliance 83, fire 35 and 17% leakage, set against the T73 in the same stone and against the same cut in diamond.

The DG-Rafaello in pyrope, face-up Light Return map from our tracer at refractive index 1.73: red, green and blue show where the light returns from, gray shows where it leaks
Light Return map of the DG-Rafaello in pyrope, face-up, from our own tracer at refractive index 1.73. Red, green and blue return light to the eye; gray leaks.

DG-Rafaello Pyrope

Pyrope has a refractive index of 1.730 to 1.766 and a dispersion of 0.022. Its critical angle, from the low end of that range, is 35.3°, so a round design needs a pavilion of at least 36.2° for head-on light to reflect off both sides of the pavilion and leave through the table. We trace it with one index, 1.748, the midpoint of the published range, and a fire spread of 0.019, 0.86 of the published dispersion. Every picture here is our Light Return tracer at 1.730, and every figure is from the same light census that scores the other gemstones; the 3D Gemstone Simulator shows the DG-Rafaello in pyrope live.

The DG-Rafaello has 145 facets and a total depth of 59.0% of its width; its pavilion mains sit at 40.0°. In pyrope, the census returns 83 of 100 for brilliance and 35 for fire, against 94 and 50 for the T73, our benchmark, in the same stone; the same DG-Rafaello in diamond reads 94 and 80.

Is pyrope good in a DG-Rafaello? Pros and cons, measured

Compared with the T73 Round Brilliant in pyrope and with the DG-Rafaello in diamond. A difference counts from 3 points (Brilliance, Fire, Tilt, Leakage), 5 (Scintillation, Symmetry), 4% (face-up size per carat) or 5% (weight); Tilt counts as a pro only for a stone within 5 points of the brilliance it is compared with. How we measure.

All eight scores against the T73

At a glance: the DG-Rafaello in pyrope (white) against the T73 Round Brilliant in pyrope (dashed): solid white where it reaches further, hatched where it falls short. Each pro and con is explained, with pictures, below.

Performance wheel: DG-Rafaello in pyrope, against the T73 Round Brilliant in pyrope as an outline. Solid white marks where it reaches further, hatching where it falls short. The scores are listed below.50100Global−4Brilliance−11Fire−15Scintillation+16Spread+1Symmetry0Shape-norm−12Tilt+8

Against the T73 Round Brilliant in pyrope: ahead on 3, level on 1, behind on 4.

  • Global77, the comparison 81, difference −4
  • Brilliance83, the comparison 94, difference −11
  • Fire35, the comparison 50, difference −15
  • Scintillation96, the comparison 80, difference +16
  • Spread101, the comparison 100, difference +1
  • Symmetry100, the comparison 100, difference 0
  • Shape-norm90, the comparison 102, difference −12
  • Tilt83, the comparison 75, difference +8
Face-up light census, a different measure from the Cut Grading Tool; Spread and Shape-norm above 100 sit on the ring. Spread is the census's estimate from depth alone; the face-up size in the pros and cons is measured from each model's outline. Open it in the Cut Performance Wheel; these are the same census figures as our Cut Performance Index.

What the DG-Rafaello gains in pyrope

More facets, more sparkle

Scintillation 96 against 80 for the T73 Round Brilliant in pyrope: 16 points higher

Scintillation follows the number of facets the stone shows: 100 × (1 − e^(−facets / 45)). The DG-Rafaello has 145 facets and the T73 73, so 96 against 80. It depends on the geometry alone, so it is the same in every stone.

DG-Rafaello · 145 facets · Scintillation 96

T73 Round Brilliant · 73 facets · Scintillation 80

Scintillation follows the number of facets: more facets, more and smaller flashes as the stone moves. Compare the facet counts under the drawings; each drawing shows only the crown. Drawn from each cut's own model.

Try it yourself: Compare the Scintillation spoke in the Cut Performance Wheel

Faces up larger for its weight

Face-up size 106 against 100 for the T73 Round Brilliant in pyrope (T73 = 100): 6% more face-up area for the same weight

Face-up size is the outline's area per carat, measured from each model (T73 = 100): 106 for the DG-Rafaello against 100 for the T73. The same volume spread over a longer or shallower outline shows more face for the weight; it is the same in every stone, because specific gravity scales every cut alike.

DG-Rafaello · 6.49 mm at 1.00 ct · Face-up size 106

T73 Round Brilliant · 6.34 mm at 1.00 ct · Face-up size 100

Both stones weigh 1.00 ct in pyrope and are drawn to the same scale in millimeters, from each cut's own model. Face-up size is the outline's area per carat, with the T73 at 100: a deeper stone, or a rounder outline, spreads less area for its weight.

Try it yourself: See its size at 1.00 ct in pyrope in the 3D Gemstone Simulator

What the DG-Rafaello gives up in pyrope

Less fire in pyrope than in diamond

Fire 35 against 80 for the DG-Rafaello in diamond: 45 points lower

Fire is the share of the returned light that splits into color at the exit facet: the census traces each exit again at the refractive index minus and plus the fire spread (0.019 in pyrope) and counts a ray as fire when the two directions differ by more than 0.6°. The DG-Rafaello reads 35 against 80 for the same cut in diamond. The figure is the census's; the 3D Gemstone Simulator renders pyrope's fire live.

The fire figure is the census's, traced at the refractive index minus and plus the fire spread. See the fire in the 3D Gemstone Simulator: the DG-Rafaello in pyrope under the sunny-day lighting.

What helps: the DG-Elongated Hexagon reads 85 for fire in pyrope, the best of the cuts we score there.

Try it yourself: See the fire in the 3D Gemstone Simulator

Loses more light when tilted than in diamond

Tilt 83 against 97 for the DG-Rafaello in diamond: 14 points lower

Tilt is how much of its face-up brilliance a stone keeps when the census tilts it 20° about its long axis, with 2,200 rays. The DG-Rafaello keeps 83 against 97 for the same cut in diamond. The tilt strips below show the maps at 0°, 10°, 20° and 30°, with each picture's own leak share under it.

DG-Rafaello in pyrope · Tilt 83

Dg-rafaello in pyrope tilted 0 degrees: Light Return map, 16% of the face leaking0° · 16% leak
Dg-rafaello in pyrope tilted 10 degrees: Light Return map, 23% of the face leaking10° · 23% leak
Dg-rafaello in pyrope tilted 20 degrees: Light Return map, 30% of the face leaking20° · 30% leak
Dg-rafaello in pyrope tilted 30 degrees: Light Return map, 36% of the face leaking30° · 36% leak

DG-Rafaello in diamond · Tilt 97

Dg-rafaello in diamond tilted 0 degrees: Light Return map, 4% of the face leaking0° · 4% leak
Dg-rafaello in diamond tilted 10 degrees: Light Return map, 4% of the face leaking10° · 4% leak
Dg-rafaello in diamond tilted 20 degrees: Light Return map, 7% of the face leaking20° · 7% leak
Dg-rafaello in diamond tilted 30 degrees: Light Return map, 17% of the face leaking30° · 17% leak
Tilt is how much of its own face-up light a stone keeps when tilted. Each frame is the Light Return map with the stone tilted away from you by the angle shown; gray is leakage. The share under each frame is that picture's own.

Try it yourself: Compare the Tilt spoke in the Cut Performance Wheel

Leaks more light than the T73 in pyrope

Leakage 17 against 5 for the T73 Round Brilliant in pyrope: 12 points higher

Leakage is the share of the census rays that enter the stone and leave through the pavilion, or through the crown heading down. The DG-Rafaello leaks 17% in pyrope against 5% for the T73 in pyrope. Grey in the maps below is leaking light; the share under each picture is that picture's own.

DG-Rafaello in pyrope · Leakage 17

Dg-rafaello in pyrope tilted 0 degrees: Light Return map, 16% of the face leaking0° · 16% leak
Dg-rafaello in pyrope tilted 10 degrees: Light Return map, 23% of the face leaking10° · 23% leak
Dg-rafaello in pyrope tilted 20 degrees: Light Return map, 30% of the face leaking20° · 30% leak
Dg-rafaello in pyrope tilted 30 degrees: Light Return map, 36% of the face leaking30° · 36% leak

T73 Round Brilliant in pyrope · Leakage 5

T73 round brilliant in pyrope tilted 0 degrees: Light Return map, 0% of the face leaking0° · 0% leak
T73 round brilliant in pyrope tilted 10 degrees: Light Return map, 14% of the face leaking10° · 14% leak
T73 round brilliant in pyrope tilted 20 degrees: Light Return map, 28% of the face leaking20° · 28% leak
T73 round brilliant in pyrope tilted 30 degrees: Light Return map, 31% of the face leaking30° · 31% leak
Each frame is the Light Return map with the stone tilted away from you by the angle shown; gray is leakage. The share under each frame is that picture's own.

What helps: the DG-M5 reads 0% for leakage in pyrope, the best of the cuts we score there.

Try it yourself: Tilt it yourself in the simulator's light map

Returns less light than the T73 in pyrope

Brilliance 83 against 94 for the T73 Round Brilliant in pyrope: 11 points lower

Brilliance is the share of the 3,200 census rays that enter the stone and come back out of the crown towards the viewer. In pyrope, whose critical angle is 35.3°, the DG-Rafaello returns 83 of 100 and the T73 94. The DG-Rafaello's pavilion mains sit at 40.0°, the T73's at 40.8°. The maps below show where each stone's light returns from and where it leaks.

Dg-rafaello in pyrope face-up Light Return map: red, green and blue show where the light returns from, gray shows where it leaks (Brilliance 83)

DG-Rafaello in pyrope · Brilliance 83

T73 round brilliant in pyrope face-up Light Return map: red, green and blue show where the light returns from, gray shows where it leaks (Brilliance 94)

T73 Round Brilliant in pyrope · Brilliance 94

Red, green and blue = light returning to the eye; gray = leakage, light that leaves heading down or stays inside. This is the head-on view; the Brilliance score averages a wider cone of light, so the score can differ from what one picture shows.

What helps: the DG-M5 reads 100 for brilliance in pyrope, the best of the cuts we score there.

Try it yourself: Open this Light Return map in the simulator

Our verdict on the DG-Rafaello in pyrope

Pick the DG-Rafaello in pyrope for this: it has more facets to sparkle with and faces up larger for its weight. The catch: it shows less fire than in diamond, loses more light when tilted than in diamond, leaks more light than the T73 and returns less light than the T73.

If that catch matters more to you, the DG-Elongated Hexagon reads 85 for fire in pyrope, the best of the cuts we score there.

Every figure on this page is from our light census, traced at one refractive index: a simulation of the geometry, not a grading report. The 3D files and cutting files below are the same DG-Rafaello model we traced.

DG-Rafaello Pyrope: questions

Is the DG-Rafaello a good cut for pyrope?

In our census the DG-Rafaello returns 83 of 100 for brilliance and 35 for fire in pyrope, against 94 and 50 for the T73 in the same stone. Against that round and against the same cut in diamond it has 2 pros and 4 cons by our thresholds; the summary above names them.

What pavilion angle does pyrope need?

At least 36.2° for a round design: pyrope's critical angle is 35.3°, from the low end of its refractive index range, and head-on light has to reflect off both sides of the pavilion and leave through the table. The DG-Rafaello's pavilion mains sit at 40.0°.

How much does a DG-Rafaello weigh in pyrope?

At 6.5 mm across, 1.00 ct in pyrope, against 0.94 ct for the same cut in diamond (+7%): pyrope's specific gravity is 3.76, diamond's 3.52.

Can I see the DG-Rafaello in pyrope in 3D?

Yes: the 3D Gemstone Simulator renders it live, with pyrope's own refractive index and dispersion. Pyrope is traced by the same light census as the other gemstones, with its refractive index and fire spread derived from published values, so its scores are on the same scale; the pictures here are our Light Return tracer, and the Cut Performance Wheel sets it against any other cut and stone.

Get the DG-Rafaello Cut files

6 formatsMillimetersWatertight

DG-Rafaello Cut 3D files

The DG-Rafaello Cut as exact geometry: 145 planar facets, real-world scale, ready for CAD, rendering, printing and casting.

  • STEPExact faceted solid for CAD
  • 3DMRhino, closed mesh on its own layer
  • STLWatertight mesh for printing and casting
  • OBJMesh for modeling and rendering
  • FBXBlender, 3ds Max, Maya, Cinema 4D, Unity, Unreal
  • GLBWeb, AR and quick previews
GemCad96 index

DG-Rafaello Cut cutting files

The DG-Rafaello Cut as a faceting design: 121 + 24 girdles = 145 facets, 96 index, 12-fold mirror-image symmetry, ready for the machine.

  • .ascGemCad design file, 96 index gear
  • .csvTier table: angles, indices and cutting order
  • DiagramPrintable faceting diagram

Not sure the files open in your software? Get the cube free: the same six formats, for your email address, used only to send them (privacy).

Questions before you buy? Email us.

More gemstones and cuts

Pyrope: optical properties and the top ten cuts · The DG-Rafaello: specifications, model and files

Other cuts in pyrope

The DG-Rafaello in other gemstones