DG-Elongated Hexagon GGG: more fire than the T73 in GGG

Brilliance 21 · Fire 94 · Scintillation 51 · in our census, where the T73 scores 98 · 76 · 80 in GGG

How the DG-Elongated Hexagon handles light in GGG, measured: brilliance 21, fire 94 and 67% leakage, set against the T73 in the same stone and against the same cut in diamond.

The DG-Elongated Hexagon in GGG, face-up Light Return map from our tracer at refractive index 1.97: red, green and blue show where the light returns from, gray shows where it leaks
Light Return map of the DG-Elongated Hexagon in GGG, face-up, from our own tracer at refractive index 1.97. Red, green and blue return light to the eye; gray leaks.

DG-Elongated Hexagon GGG

GGG has a refractive index of 1.970 and a dispersion of 0.045. Its critical angle, from the low end of that range, is 30.5°, so a round design needs a pavilion of at least 37.4° for head-on light to reflect off both sides of the pavilion and leave through the table. We trace it with one index, 1.970, the midpoint of the published range, and a fire spread of 0.039, 0.86 of the published dispersion. Every picture here is our Light Return tracer at 1.970, and every figure is from the same light census that scores the other gemstones; the 3D Gemstone Simulator shows the DG-Elongated Hexagon in GGG live.

The DG-Elongated Hexagon has 32 facets, a table of 50.0% of its width and a total depth of 45.3% of its width; its pavilion mains sit at 36.0°. In GGG, the census returns 21 of 100 for brilliance and 94 for fire, against 98 and 76 for the T73, our benchmark, in the same stone; the same DG-Elongated Hexagon in diamond reads 12 and 97.

Is GGG good in a DG-Elongated Hexagon? Pros and cons, measured

Compared with the T73 Round Brilliant in GGG and with the DG-Elongated Hexagon in diamond. A difference counts from 3 points (Brilliance, Fire, Tilt, Leakage), 5 (Scintillation, Symmetry), 4% (face-up size per carat) or 5% (weight); Tilt counts as a pro only for a stone within 5 points of the brilliance it is compared with. How we measure.

All eight scores against the T73

At a glance: the DG-Elongated Hexagon in GGG (white) against the T73 Round Brilliant in GGG (dashed): solid white where it reaches further, hatched where it falls short. Each pro and con is explained, with pictures, below.

Performance wheel: DG-Elongated Hexagon in ggg, against the T73 Round Brilliant in ggg as an outline. Solid white marks where it reaches further, hatching where it falls short. The scores are listed below.50100Global−38Brilliance−77Fire+18Scintillation−29Spread+11Symmetry−27Shape-norm−77Tilt−16

Against the T73 Round Brilliant in ggg: ahead on 2, behind on 6.

  • Global52, the comparison 90, difference −38
  • Brilliance21, the comparison 98, difference −77
  • Fire94, the comparison 76, difference +18
  • Scintillation51, the comparison 80, difference −29
  • Spread111, the comparison 100, difference +11
  • Symmetry73, the comparison 100, difference −27
  • Shape-norm28, the comparison 105, difference −77
  • Tilt66, the comparison 82, difference −16
Face-up light census, a different measure from the Cut Grading Tool; Spread and Shape-norm above 100 sit on the ring. Spread is the census's estimate from depth alone; the face-up size in the pros and cons is measured from each model's outline. Open it in the Cut Performance Wheel; these are the same census figures as our Cut Performance Index.

What the DG-Elongated Hexagon gains in GGG

More fire than the T73 in GGG

Fire 94 against 76 for the T73 Round Brilliant in GGG: 18 points higher

Fire is the share of the returned light that splits into color at the exit facet: the census traces each exit again at the refractive index minus and plus the fire spread (0.039 in GGG) and counts a ray as fire when the two directions differ by more than 0.6°. The DG-Elongated Hexagon reads 94 against 76 for the T73 in GGG. The figure is the census's; the 3D Gemstone Simulator renders GGG's fire live.

The fire figure is the census's, traced at the refractive index minus and plus the fire spread. See the fire in the 3D Gemstone Simulator: the DG-Elongated Hexagon in GGG under the sunny-day lighting.

Try it yourself: See the fire in the 3D Gemstone Simulator

Faces up larger for its weight

Face-up size 107 against 100 for the T73 Round Brilliant in GGG (T73 = 100): 7% more face-up area for the same weight

Face-up size is the outline's area per carat, measured from each model (T73 = 100): 107 for the DG-Elongated Hexagon against 100 for the T73. The same volume spread over a longer or shallower outline shows more face for the weight; it is the same in every stone, because specific gravity scales every cut alike.

DG-Elongated Hexagon · 7.20 x 4.24 mm at 1.00 ct · Face-up size 107

T73 Round Brilliant · 5.14 mm at 1.00 ct · Face-up size 100

Both stones weigh 1.00 ct in GGG and are drawn to the same scale in millimeters, from each cut's own model. Face-up size is the outline's area per carat, with the T73 at 100: a deeper stone, or a rounder outline, spreads less area for its weight.

Try it yourself: See its size at 1.00 ct in GGG in the 3D Gemstone Simulator

What the DG-Elongated Hexagon gives up in GGG

Heavier than the same cut in diamond

3.61 ct at 6.5 mm, against 1.80 ct for the same cut in diamond (+100%)

Weight follows specific gravity: 7.05 for GGG against 3.52 for diamond, so the same model at the same size weighs 3.61 ct here and 1.80 ct in diamond, 6.5 mm across. Nothing about the light changes with it.

GGG3.61 ctDiamond1.80 ct
A DG-Elongated Hexagon 6.5 mm across, weighed from the model's measured volume and each stone's specific gravity.

Try it yourself: Weights in every gemstone on the DG-Elongated Hexagon page

Returns less light than the T73 in GGG

Brilliance 21 against 98 for the T73 Round Brilliant in GGG: 77 points lower

Brilliance is the share of the 3,200 census rays that enter the stone and come back out of the crown towards the viewer. In GGG, whose critical angle is 30.5°, the DG-Elongated Hexagon returns 21 of 100 and the T73 98. The DG-Elongated Hexagon's pavilion mains sit at 36.0°, the T73's at 40.8°. The maps below show where each stone's light returns from and where it leaks.

Dg-elongated hexagon in ggg face-up Light Return map: red, green and blue show where the light returns from, gray shows where it leaks (Brilliance 21)

DG-Elongated Hexagon in GGG · Brilliance 21

T73 round brilliant in ggg face-up Light Return map: red, green and blue show where the light returns from, gray shows where it leaks (Brilliance 98)

T73 Round Brilliant in GGG · Brilliance 98

Red, green and blue = light returning to the eye; gray = leakage, light that leaves heading down or stays inside. This is the head-on view; the Brilliance score averages a wider cone of light, so the score can differ from what one picture shows.

What helps: the DG-Broken Hearts and Arrows reads 98 for brilliance in GGG, the best of the cuts we score there.

Try it yourself: Open this Light Return map in the simulator

Leaks more light than the T73 in GGG

Leakage 67 against 2 for the T73 Round Brilliant in GGG: 65 points higher

Leakage is the share of the census rays that enter the stone and leave through the pavilion, or through the crown heading down. The DG-Elongated Hexagon leaks 67% in GGG against 2% for the T73 in GGG. Grey in the maps below is leaking light; the share under each picture is that picture's own.

DG-Elongated Hexagon in GGG · Leakage 67

Dg-elongated hexagon in ggg tilted 0 degrees: Light Return map, 70% of the face leaking0° · 70% leak
Dg-elongated hexagon in ggg tilted 10 degrees: Light Return map, 71% of the face leaking10° · 71% leak
Dg-elongated hexagon in ggg tilted 20 degrees: Light Return map, 73% of the face leaking20° · 73% leak
Dg-elongated hexagon in ggg tilted 30 degrees: Light Return map, 67% of the face leaking30° · 67% leak

T73 Round Brilliant in GGG · Leakage 2

T73 round brilliant in ggg tilted 0 degrees: Light Return map, 0% of the face leaking0° · 0% leak
T73 round brilliant in ggg tilted 10 degrees: Light Return map, 4% of the face leaking10° · 4% leak
T73 round brilliant in ggg tilted 20 degrees: Light Return map, 14% of the face leaking20° · 14% leak
T73 round brilliant in ggg tilted 30 degrees: Light Return map, 23% of the face leaking30° · 23% leak
Each frame is the Light Return map with the stone tilted away from you by the angle shown; gray is leakage. The share under each frame is that picture's own.

What helps: the DG-Broken Hearts and Arrows reads 2% for leakage in GGG, the best of the cuts we score there.

Try it yourself: Tilt it yourself in the simulator's light map

Loses more light when tilted than in diamond

Tilt 66 against 100 for the DG-Elongated Hexagon in diamond: 34 points lower

Tilt is how much of its face-up brilliance a stone keeps when the census tilts it 20° about its long axis, with 2,200 rays. The DG-Elongated Hexagon keeps 66 against 100 for the same cut in diamond. The tilt strips below show the maps at 0°, 10°, 20° and 30°, with each picture's own leak share under it.

DG-Elongated Hexagon in GGG · Tilt 66

Dg-elongated hexagon in ggg tilted 0 degrees: Light Return map, 70% of the face leaking0° · 70% leak
Dg-elongated hexagon in ggg tilted 10 degrees: Light Return map, 71% of the face leaking10° · 71% leak
Dg-elongated hexagon in ggg tilted 20 degrees: Light Return map, 73% of the face leaking20° · 73% leak
Dg-elongated hexagon in ggg tilted 30 degrees: Light Return map, 67% of the face leaking30° · 67% leak

DG-Elongated Hexagon in diamond · Tilt 100

Dg-elongated hexagon in diamond tilted 0 degrees: Light Return map, 79% of the face leaking0° · 79% leak
Dg-elongated hexagon in diamond tilted 10 degrees: Light Return map, 72% of the face leaking10° · 72% leak
Dg-elongated hexagon in diamond tilted 20 degrees: Light Return map, 68% of the face leaking20° · 68% leak
Dg-elongated hexagon in diamond tilted 30 degrees: Light Return map, 68% of the face leaking30° · 68% leak
Tilt is how much of its own face-up light a stone keeps when tilted. Each frame is the Light Return map with the stone tilted away from you by the angle shown; gray is leakage. The share under each frame is that picture's own.

What helps: the DG-M5 reads 98 for tilt in GGG, the best of the cuts we score there.

Try it yourself: Compare the Tilt spoke in the Cut Performance Wheel

Our verdict on the DG-Elongated Hexagon in GGG

Pick the DG-Elongated Hexagon in GGG for this: it shows more fire than the T73 and faces up larger for its weight. The catch: it weighs more than in diamond, returns less light than the T73, leaks more light than the T73 and loses more light when tilted than in diamond.

If that catch matters more to you, the DG-Broken Hearts and Arrows reads 98 for brilliance in GGG, the best of the cuts we score there.

Every figure on this page is from our light census, traced at one refractive index: a simulation of the geometry, not a grading report. The 3D files and cutting files below are the same DG-Elongated Hexagon model we traced.

DG-Elongated Hexagon GGG: questions

Is the DG-Elongated Hexagon a good cut for GGG?

In our census the DG-Elongated Hexagon returns 21 of 100 for brilliance and 94 for fire in GGG, against 98 and 76 for the T73 in the same stone. Against that round and against the same cut in diamond it has 2 pros and 4 cons by our thresholds; the summary above names them.

What pavilion angle does GGG need?

At least 37.4° for a round design: GGG's critical angle is 30.5°, from the low end of its refractive index range, and head-on light has to reflect off both sides of the pavilion and leave through the table. The DG-Elongated Hexagon's pavilion mains sit at 36.0°.

How much does a DG-Elongated Hexagon weigh in GGG?

At 6.5 mm across, 3.61 ct in GGG, against 1.80 ct for the same cut in diamond (+100%): GGG's specific gravity is 7.05, diamond's 3.52.

Can I see the DG-Elongated Hexagon in GGG in 3D?

Yes: the 3D Gemstone Simulator renders it live, with GGG's own refractive index and dispersion. GGG is traced by the same light census as the other gemstones, with its refractive index and fire spread derived from published values, so its scores are on the same scale; the pictures here are our Light Return tracer, and the Cut Performance Wheel sets it against any other cut and stone.

Get the DG-Elongated Hexagon Cut files

6 formatsMillimetersWatertight

DG-Elongated Hexagon Cut 3D files

The DG-Elongated Hexagon Cut as exact geometry: 32 planar facets, real-world scale, ready for CAD, rendering, printing and casting.

  • STEPExact faceted solid for CAD
  • 3DMRhino, closed mesh on its own layer
  • STLWatertight mesh for printing and casting
  • OBJMesh for modeling and rendering
  • FBXBlender, 3ds Max, Maya, Cinema 4D, Unity, Unreal
  • GLBWeb, AR and quick previews
GemCad96 index

DG-Elongated Hexagon Cut cutting files

The DG-Elongated Hexagon Cut as a faceting design: 26 + 6 girdles = 32 facets, 96 index, 2-fold mirror-image symmetry, ready for the machine.

  • .ascGemCad design file, 96 index gear
  • .csvTier table: angles, indices and cutting order
  • DiagramPrintable faceting diagram

Not sure the files open in your software? Get the cube free: the same six formats, for your email address, used only to send them (privacy).

Questions before you buy? Email us.

More gemstones and cuts

GGG: optical properties and the top ten cuts · The DG-Elongated Hexagon: specifications, model and files

Other cuts in GGG

The DG-Elongated Hexagon in other gemstones