Square Cut Grossular: more fire than the T73 in grossular

Brilliance 77 · Fire 68 · Scintillation 78 · in our census, where the T73 scores 94 · 58 · 80 in grossular

How the Square Cut handles light in grossular, measured: brilliance 77, fire 68 and 16% leakage, set against the T73 in the same stone and against the same cut in diamond.

The Square Cut in grossular, face-up Light Return map from our tracer at refractive index 1.73: red, green and blue show where the light returns from, gray shows where it leaks
Light Return map of the Square Cut in grossular, face-up, from our own tracer at refractive index 1.73. Red, green and blue return light to the eye; gray leaks.

Square Cut Grossular

Grossular has a refractive index of 1.730 to 1.760 and a dispersion of 0.028. Its critical angle, from the low end of that range, is 35.3°, so a round design needs a pavilion of at least 36.2° for head-on light to reflect off both sides of the pavilion and leave through the table. We trace it with one index, 1.745, the midpoint of the published range, and a fire spread of 0.024, 0.86 of the published dispersion. Every picture here is our Light Return tracer at 1.730, and every figure is from the same light census that scores the other gemstones; the 3D Gemstone Simulator shows the Square Cut in grossular live.

The Square Cut has 69 facets and a total depth of 65.0% of its width; its pavilion mains sit at 41.4°. In grossular, the census returns 77 of 100 for brilliance and 68 for fire, against 94 and 58 for the T73, our benchmark, in the same stone; the same Square Cut in diamond reads 85 and 72.

Is grossular good in a Square? Pros and cons, measured

Compared with the T73 Round Brilliant in grossular and with the Square Cut in diamond. A difference counts from 3 points (Brilliance, Fire, Tilt, Leakage), 5 (Scintillation, Symmetry), 4% (face-up size per carat) or 5% (weight); Tilt counts as a pro only for a stone within 5 points of the brilliance it is compared with. How we measure.

All eight scores against the T73

At a glance: the Square Cut in grossular (white) against the T73 Round Brilliant in grossular (dashed): solid white where it reaches further, hatched where it falls short. Each pro and con is explained, with pictures, below.

Performance wheel: Square Cut in grossular, against the T73 Round Brilliant in grossular as an outline. Solid white marks where it reaches further, hatching where it falls short. The scores are listed below.50100Global−3Brilliance−17Fire+10Scintillation−2Spread−2Symmetry0Shape-norm+1Tilt+9

Against the T73 Round Brilliant in grossular: ahead on 3, level on 1, behind on 4.

  • Global80, the comparison 83, difference −3
  • Brilliance77, the comparison 94, difference −17
  • Fire68, the comparison 58, difference +10
  • Scintillation78, the comparison 80, difference −2
  • Spread98, the comparison 100, difference −2
  • Symmetry100, the comparison 100, difference 0
  • Shape-norm102, the comparison 101, difference +1
  • Tilt83, the comparison 74, difference +9
Face-up light census, a different measure from the Cut Grading Tool; Spread and Shape-norm above 100 sit on the ring. Spread is the census's estimate from depth alone; the face-up size in the pros and cons is measured from each model's outline. Open it in the Cut Performance Wheel; these are the same census figures as our Cut Performance Index.

What the Square Cut gains in grossular

More fire than the T73 in grossular

Fire 68 against 58 for the T73 Round Brilliant in grossular: 10 points higher

Fire is the share of the returned light that splits into color at the exit facet: the census traces each exit again at the refractive index minus and plus the fire spread (0.024 in grossular) and counts a ray as fire when the two directions differ by more than 0.6°. The Square Cut reads 68 against 58 for the T73 in grossular. The figure is the census's; the 3D Gemstone Simulator renders grossular's fire live.

The fire figure is the census's, traced at the refractive index minus and plus the fire spread. See the fire in the 3D Gemstone Simulator: the Square Cut in grossular under the sunny-day lighting.

Try it yourself: See the fire in the 3D Gemstone Simulator

What the Square Cut gives up in grossular

Returns less light than the T73 in grossular

Brilliance 77 against 94 for the T73 Round Brilliant in grossular: 17 points lower

Brilliance is the share of the 3,200 census rays that enter the stone and come back out of the crown towards the viewer. In grossular, whose critical angle is 35.3°, the Square Cut returns 77 of 100 and the T73 94. The Square Cut's pavilion mains sit at 41.4°, the T73's at 40.8°. The maps below show where each stone's light returns from and where it leaks.

Square cut in grossular face-up Light Return map: red, green and blue show where the light returns from, gray shows where it leaks (Brilliance 77)

Square Cut in grossular · Brilliance 77

T73 round brilliant in grossular face-up Light Return map: red, green and blue show where the light returns from, gray shows where it leaks (Brilliance 94)

T73 Round Brilliant in grossular · Brilliance 94

Red, green and blue = light returning to the eye; gray = leakage, light that leaves heading down or stays inside. This is the head-on view; the Brilliance score averages a wider cone of light, so the score can differ from what one picture shows.

What helps: the DG-M5 reads 100 for brilliance in grossular, the best of the cuts we score there.

Try it yourself: Open this Light Return map in the simulator

Leaks more light than the T73 in grossular

Leakage 16 against 5 for the T73 Round Brilliant in grossular: 11 points higher

Leakage is the share of the census rays that enter the stone and leave through the pavilion, or through the crown heading down. The Square Cut leaks 16% in grossular against 5% for the T73 in grossular. Grey in the maps below is leaking light; the share under each picture is that picture's own.

Square Cut in grossular · Leakage 16

Square cut in grossular tilted 0 degrees: Light Return map, 17% of the face leaking0° · 17% leak
Square cut in grossular tilted 10 degrees: Light Return map, 14% of the face leaking10° · 14% leak
Square cut in grossular tilted 20 degrees: Light Return map, 30% of the face leaking20° · 30% leak
Square cut in grossular tilted 30 degrees: Light Return map, 35% of the face leaking30° · 35% leak

T73 Round Brilliant in grossular · Leakage 5

T73 round brilliant in grossular tilted 0 degrees: Light Return map, 0% of the face leaking0° · 0% leak
T73 round brilliant in grossular tilted 10 degrees: Light Return map, 14% of the face leaking10° · 14% leak
T73 round brilliant in grossular tilted 20 degrees: Light Return map, 28% of the face leaking20° · 28% leak
T73 round brilliant in grossular tilted 30 degrees: Light Return map, 31% of the face leaking30° · 31% leak
Each frame is the Light Return map with the stone tilted away from you by the angle shown; gray is leakage. The share under each frame is that picture's own.

What helps: the DG-M5 reads 0% for leakage in grossular, the best of the cuts we score there.

Try it yourself: Tilt it yourself in the simulator's light map

Loses more light when tilted than in diamond

Tilt 83 against 86 for the Square Cut in diamond: 3 points lower

Tilt is how much of its face-up brilliance a stone keeps when the census tilts it 20° about its long axis, with 2,200 rays. The Square Cut keeps 83 against 86 for the same cut in diamond. The tilt strips below show the maps at 0°, 10°, 20° and 30°, with each picture's own leak share under it.

Square Cut in grossular · Tilt 83

Square cut in grossular tilted 0 degrees: Light Return map, 17% of the face leaking0° · 17% leak
Square cut in grossular tilted 10 degrees: Light Return map, 14% of the face leaking10° · 14% leak
Square cut in grossular tilted 20 degrees: Light Return map, 30% of the face leaking20° · 30% leak
Square cut in grossular tilted 30 degrees: Light Return map, 35% of the face leaking30° · 35% leak

Square Cut in diamond · Tilt 86

Square cut in diamond tilted 0 degrees: Light Return map, 7% of the face leaking0° · 7% leak
Square cut in diamond tilted 10 degrees: Light Return map, 11% of the face leaking10° · 11% leak
Square cut in diamond tilted 20 degrees: Light Return map, 16% of the face leaking20° · 16% leak
Square cut in diamond tilted 30 degrees: Light Return map, 22% of the face leaking30° · 22% leak
Tilt is how much of its own face-up light a stone keeps when tilted. Each frame is the Light Return map with the stone tilted away from you by the angle shown; gray is leakage. The share under each frame is that picture's own.

Try it yourself: Compare the Tilt spoke in the Cut Performance Wheel

Our verdict on the Square Cut in grossular

Pick the Square Cut in grossular for this: it shows more fire than the T73. The catch: it returns less light than the T73, leaks more light than the T73 and loses more light when tilted than in diamond.

If that catch matters more to you, the DG-M5 reads 100 for brilliance in grossular, the best of the cuts we score there.

Every figure on this page is from our light census, traced at one refractive index: a simulation of the geometry, not a grading report. The 3D files and cutting files below are the same Square Cut model we traced.

Square Cut Grossular: questions

Is the Square a good cut for grossular?

In our census the Square Cut returns 77 of 100 for brilliance and 68 for fire in grossular, against 94 and 58 for the T73 in the same stone. Against that round and against the same cut in diamond it has 1 pro and 3 cons by our thresholds; the summary above names them.

What pavilion angle does grossular need?

At least 36.2° for a round design: grossular's critical angle is 35.3°, from the low end of its refractive index range, and head-on light has to reflect off both sides of the pavilion and leave through the table. The Square Cut's pavilion mains sit at 41.4°.

How much does a Square weigh in grossular?

At 6.5 mm across, 1.18 ct in grossular, against 1.14 ct for the same cut in diamond (+3%): grossular's specific gravity is 3.64, diamond's 3.52.

Can I see the Square in grossular in 3D?

Yes: the 3D Gemstone Simulator renders it live, with grossular's own refractive index and dispersion. Grossular is traced by the same light census as the other gemstones, with its refractive index and fire spread derived from published values, so its scores are on the same scale; the pictures here are our Light Return tracer, and the Cut Performance Wheel sets it against any other cut and stone.

Get the Square Cut files

6 formatsMillimetersWatertight

Square Cut 3D files

The Square Cut as exact geometry: 69 planar facets, real-world scale, ready for CAD, rendering, printing and casting.

  • STEPExact faceted solid for CAD
  • 3DMRhino, closed mesh on its own layer
  • STLWatertight mesh for printing and casting
  • OBJMesh for modeling and rendering
  • FBXBlender, 3ds Max, Maya, Cinema 4D, Unity, Unreal
  • GLBWeb, AR and quick previews
GemCad64 index

Square Cut cutting files

The Square Cut as a faceting design: 57 + 12 girdles = 69 facets, 64 index, 4-fold mirror-image symmetry, ready for the machine.

  • .ascGemCad design file, 64 index gear
  • .csvTier table: angles, indices and cutting order
  • DiagramPrintable faceting diagram

Not sure the files open in your software? Get the cube free: the same six formats, for your email address, used only to send them (privacy).

Questions before you buy? Email us.

More gemstones and cuts

Grossular: optical properties and the top ten cuts · The Square Cut: specifications, model and files

Other cuts in grossular

The Square Cut in other gemstones