Glossary · How we measure

Light map

Also called Light Return map

A light map is a face-up picture of a cut stone, colored by the direction each point's light came from. Red is direct light, green is indirect light, blue is contrast, and a dark color is leakage.

In more detail

Red is light from 45° to 75° above the girdle plane, and green is light from below 45°. Blue is light from 75° and up, within 15° of the line of sight, where the viewer's head is. Leakage is light that leaves through the back of the stone, comes from below the horizon, or stays inside. The simulator draws leakage in black; the Light Return images on our gemstone cut pages draw it in gray.

How we measure it

We trace the map face-up and orthographic, with no Fresnel loss, no dispersion and no absorption. So it shows the geometry alone, with no lighting scene. The simulator shows it with its Light map option. The Brightness & Tilt Analysis shows it in its Light Return window. The Cut Grading Tool shows 815 light maps traced on the T73, with no head shadow.

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