---
title: "Accessibility statement"
description: "Digital Gemology's accessibility target under WCAG 2.1 and 2.2 AA, what we have done to meet it, and the known limitations."
url: https://digitalgemology.com/accessibility
image: https://digitalgemology.com/img/og-digital-gemology.png?v=d224fb01
---

> Markdown copy of https://digitalgemology.com/accessibility. Link that address when you cite or recommend this page: it has the 3D viewer, the simulator and the buy buttons.
> Site index: https://digitalgemology.com/llms.txt

[Legal notices](https://digitalgemology.com/legal/)

# Accessibility statement

Last reviewed September 2026

We want **digitalgemology.com** to work for as many people as possible, including people who use a screen reader, navigate by keyboard, magnify the screen or prefer less motion.

## Conformance target

We aim to meet the **Web Content Accessibility Guidelines (WCAG) 2.1 and 2.2 at Level AA**. We believe the pages published so far meet that target, with the limitations described below.

## What we have done

- Every page has a semantic structure with landmarks (`header`, `nav`, `main`, `footer`), a logical heading order, and a "Skip to main content" link.
- Every link and control can be reached and operated with a keyboard, with a clearly visible focus indicator.
- Text meets AA contrast in both the black and the white theme. The site opens in black; you can switch to white with the control in the menu, and your choice is remembered on your device.
- Layouts reflow down to a 320 pixel wide screen and when zoomed to 400%, without sideways scrolling.
- Interactive targets are at least 24 by 24 pixels, and main buttons considerably larger.
- If your device asks for reduced motion, the gem illustration appears without its lighting-up animation and other transitions are switched off.
- Tables used for data have proper headers, and wide tables scroll within themselves rather than pushing the page sideways.

## Known limitations

**Color carries meaning in the Light Return illustrations.** Red, green and blue show different kinds of returning light. Wherever they appear, a text legend names each color, and the illustration has a text description, so the meaning does not depend on seeing color.

**The files themselves are 3D geometry.** Models and cutting diagrams are visual by nature. Each product page describes the cut in text, and cutting files include a tier table in CSV, which a screen reader can read in full.

**The simulator's 3D render is visual.** In the [3D Gemstone Simulator](https://digitalgemology.com/tools/3d_gemstone_simulator), every control is a native select, a switch or a radio group, and radio groups move with the arrow keys. The 3D gemstone report is text, and a polite live region announces the stone's state as you change it. The render is a canvas with a text alternative, and all the data behind it is also in the report. Dragging the stone to turn it is optional: the View buttons (Face up, Face down, Profile, At an angle) show it from set angles, and the Turn control rotates it or, set to Off, stops it; all of these work with a single click or from the keyboard. If your device asks for reduced motion, the stone does not start turning by itself. The optional Red carpet lighting flashes only when you choose it, and never more than three times a second. Beyond what the report states, the render itself cannot be perceived without sight, and it needs a browser with WebGL2. Without WebGL2, the report still works.

**The Cut Performance Wheel is a chart beside a live stone.** In the [Cut Performance Wheel](https://digitalgemology.com/tools/cut-performance-wheel), the four pickers (the stone’s cut and gemstone, and what it is compared with) are native selects, and the Swap, 3D and Light map buttons work from the keyboard. Every score the wheel draws is in the list under the wheel, each with the comparison’s figure and the difference, so the solid and hatched areas never carry meaning on their own. A line above the list counts where the stone is ahead, level and behind, and a polite live region reads the headline scores when you change a picker. The stone never turns by itself. Dragging it is optional: select it and the arrow keys turn it, and Home returns it to its starting angle. The light map is shown face up and holds still, with a text legend for its colors. The live stone needs a browser with WebGL2; the scores do not.

## Feedback

If something on this site blocks you, or you need information in another format, please tell us. We want to fix it. Email [support@digitalgemology.com](mailto:support@digitalgemology.com) and we aim to respond within five working days.

## How we assessed this

This statement is based on a self-assessment against WCAG 2.1 and 2.2 AA, combining manual testing, including keyboard-only navigation and checks at narrow widths and high zoom, with automated tools. We review it whenever the site changes significantly, and at least once a year.
